Thief 3: Deadly Shadows review:5 stars (Very Entertaining) - This game took a lot of criticism from the "fan base" for introducing new things such as the third-person mode. (Similarly, Ion Storm took a lot of heat over the latest Deus Ex). Personally, I do not agree with most of that criticism.
Is this the best game ever made? No. Could it have been? Maybe. So some people probably are disappointed. But I found myself liking this game a lot! Sneaking around, stealing, pick-pocketing, climbing walls,... it's a hoot!
I also liked that in this game, you really get to know the character and the story. Not only are they both good, but they are presented in a way that make you appreciate them.
I really wish Ion Storm would have received more support for this game. It is a very good game, and I would have liked to see another Thief, or expansion packs for this one...4 stars (Very Solid) - Thief 3 was a very solid, very enjoyable experience. When compared to the other two existing Thief games I think most fans would agree that it is much better than The Dark Project but not quite as good as The Metal Age, however it was an excellent conclusion to the trilogy and wraps things up very nicely. Most people have commented on all the technical aspects of the game so I'll try and keep this review about the game itself. The first two things that really jumped out at me when playing this game were the incredible graphics and the increased amount of dialogue by in game characters. Rag doll physics doesn't work like a charm, considering most blackjacked opponents kind of curl up into an odd donut shape, but it really doesn't take away from the game at all. There are tons of one-liners that guards mutter to themselves while patrolling which is very entertaining. The plot of the game is excellent, and wraps up the trilogy nicely. However I was kind of let down by the portrayal of the Keepers: they weren't nearly as bad-assed as I had imagined prior to playing this game. The same goes for Garrett. The hammers are around, as are the pagans, and it was a nice touch to be able to ally with these factions and receive the occasional "how are thee, Garrett?" from a hammer guard every now and then. Being a Thief purist, I tried every mission on expert if for no other reason than to compare to prior Thief games. One departure from the others is that on expert, Garrett is allowed to kill people, which I found a bit unsettling. In fact, it seems that this Thief game has a lot more emphasis on violence than the other 2 games and it is a lot easier to fight in Deadly Shadows than the prior 2 games. However, though it is easier to fight it is also easier to not have to. On basically every setting guards give you a lot more "slack" in terms of becoming suspicious. Jumping on tile and running through bright light almost in front of them merely elicits a "Is someone there? Must have been just the rats. I hate rats." On the same note, it is also much easier to get away from guards as well. Flashbombs emit what looks like a mini nuclear explosion which blinds all guards within reasonable distance for long enough to easily get away. Missions now require a certain percentage of loot to be stolen as well as at least one "special loot item" per mission. However this never really becomes a pain, as many of the missions are laid out so that you can steal at least 65-70% of the loot without going out of your way. (40% is required on normal, 70% on hard, 90% on expert). I guess since this is a Thief game they felt obligated to put some form of non-human opponent in the game for you to steal from. Though many of the non-human elements are very entertaining in some of their dialogue ("kill and crush and kill and grind and kill and destroy" is among my favorite lines), they are basically the same as your human opponents. Overall I enjoyed playing this game very much. Though it was a bit easy and a bit short, it was a great conclusion to the series. And I must say the ending cut scene is very, very cool to people who have played the first two Thief games. 4 stars (A great wrap up to the franchise.) - I own all three Thief games, and I love them all. "Thief: Deadly Shadows" is a fine ending to the trilogy. It ties up all the loose ends from the other games. It is very scary and exciting. It has an awesome plot (the best of the three), tons of mystery, and some cool, new tricks.
If you liked "Thief: " and "Thief 2: the Metal Age," you will like "Thief: Deadly Shadows."
The only disappointment is that levels had to be sized to X-box limitations. So instead of a sprawling world of discovery (like the roof top level in Thief 2), you get fairly large levels with a "blue mist" that lets you move into another area on the map.
But if you don't mind that so much, then it is a typically great Thief game.
Note: if you are not familiar with Thief 1 and 2, you will still enjoy this game. It has its own storyline and objectives, and it is complete. But you will not fully understand some of the meanings of things that reference events of the first games.
Another Note: thieving is about sneaking, being quiet, invisible. This is not a fighting game--this is a sneaking game. So if you want to see a lot of fighting, try a war game. That being said, Thief 3 has more fighting than the other two games, because there are no restrictions on fighting when you are at the expert difficulty level.
Anyway, I highly recommend "Thief: Deadly Shadows." Thief 3: Deadly Shadows Features: Computer Games Action Shooters (Shooter) CD For 1 player You are Garrett, a master thief trying to save his city from evil Advanced NPC AI Use cutting edge stealth to hide and lurk in the shadows Huge arsenal of thieves' tools
Thief 3- Deadly Shadows is the CD-ROM version. The full version can be purchased by clicking on the "CLICK HERE TO ORDER" button below for around 19.99USD.